The Powder Diaries – appendix – Archeological Digs

Not enough developed to be a full chapter, here i introduce a better insight on the 1991 demo.

The 1991 demo was called “M1 Prototype” on the title screen. Due to the disk error i mentioned on chapted 2, Maltese decided to redo the title screen at its own liking. The demo is using a homebrew trackloader and is known to not work on machines with os older than 2.0.

I found the disk at home when i went to Italy last may and made a DMS of it;  later last week i installed WinUAE in my laptop and tried to make it run, with little hopes being that disk already picky on my old A500 and never worked on my 1200.

Meddling a bit with settings i made it work finally!

loading_screen

The Prototype Demo loading screen

powder_demo_credits

And the splash screen once loaded

So in this demo we have the first half of the later scrapped Sea Level and a first version of the City level. There are some playability differences with the final version such as the fact that is possible to collect energy pods to restore the ship energy (very little) and that the credit system is using thousands of units, like 500 credits for a change.

Sea has a pretty nice palette and shows the skills of  Marco Maltese at its finest as much as in Clouds; the enemy placement and strategy is interesting too.

sea_laser

A screenshot from Sea

Even the already known City level is different from the final one: first of all the sea flyby part is longer, then there is traffic roaming the city – as private vehicles and trucks – and some police roadblocks; plus the end of level boss is not a robot like in the final version – rather is another big helicopter. Also there were some kinda funny behaviour, liks some kamikaze Rail-A falling down the rails.

Download and Use

The demo is available as zipped DMS (DiskMasher) file; to use it in Amiga you need to unpack it using the DMS tool to create a physical disk; to use it in WinUAE or other emulators or even Minimig i guess you just transfer the .dms in the card and that’s it – don’t know about further settings.

For WinUAE i found out the settings in the following picture work for me:

winuae_settings

I used A600 basic, with the slider compatibility set to Best Compatibility.

The demo can be downloaded from Aminet at this link.

Still in Aminet, is also the 1997 demo previewed in Amiga Format;  it contains the final version of  City and City Boss. This other one can be installed on Hard disk and can instead be downloaded at this link.

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